![]() ![]() I am trying to unwrap a very simple clock I made and I am going through hell. I have searched the documentation and tutorials online but nothing seemed to adress my issue. But now even very simple pieces are ruined as soon as I try to relax them, so I have to toy around manually with vertices to fix the stretching on very simple parts. This algorithm computes the cut over the mesh allowing to check if the unwrap opens in the right way. Mariussilaghi Unwrap Pro 1. I very rarely needed to toy with vertices manually to get a good result. Allows to check results of the unwrap realtime, while tracing the seams. ![]() My usual workflow involved cutting my seams, making a quick planar or peel and using the relax tool to fix stretching. I've been unwrapping models just fine for a long time. I kept working on my projects, buisness as usual, until came the time to unwrap the UVs of my models. I had been using 3ds Max 2016 forever and when my license expired I had to renew it and switch to 2019. Long story short, I have been 3D modeling as a student for 3 years. TurboTriSmooth Marius Silaghis Store TurboTriSmooth for 3ds Max No quads needed TurboTriSmooth is a modifier for 3ds Max that subdivides triangle meshes while producing smoother results and nicer topology than the standard TurboSmooth. ![]()
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